Author Topic: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)  (Read 123572 times)

Offline AlbinoAsian

  • Count
  • **
  • Posts: 313
  • Merit: 19
  • Living like a meeple
    • View Profile
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #45 on: January 27, 2014, 08:52:42 AM »
Shepherd meeples... Sheeples (hopefully)... And hill tiles. What else? :)

Offline quevy

  • Duke Chevalier
  • *
  • *
  • Posts: 1820
  • Merit: 105
    • View Profile
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #46 on: January 27, 2014, 09:42:33 AM »
Very nice box and new followers. have you noticed on the side of the hill to the left, what could be an orchard or vineyard?
A knight is sworn to valour.
His heart knows only virtue.
His blade defends the helpless.
His might upholds the weak.
His word speaks only truth.
His wrath undoes the wicked.

 :white-meeple: My works.

Offline Carcking

  • Duke Chevalier
  • *
  • *
  • Posts: 1853
  • Merit: 33
  • I call Red!
    • View Profile
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #47 on: January 27, 2014, 10:45:47 AM »
Great, new meeples - Ha - now I have to find the new meeples in the custom colors! Just when I got all my custom colors complete!  :-\

With the Sheep and possibly a Wolf it reminds me of Animal Farm.
« Last Edit: January 27, 2014, 10:49:21 AM by Carcking »
I just drew the perfect tile for my MonKnighThieFarmer!

Offline quevy

  • Duke Chevalier
  • *
  • *
  • Posts: 1820
  • Merit: 105
    • View Profile
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #48 on: January 27, 2014, 10:54:48 AM »
Just when I got all my custom colors complete!  :-\
It's the same for me ...

Offline kettlefish

  • Global Moderator
  • Chatelain Officier
  • *
  • Posts: 4682
  • Merit: 127
    • View Profile
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #49 on: January 27, 2014, 11:40:17 AM »
Just when I got all my custom colors complete!  :-\
It's the same for me ...
...one day the CundCo Shop will have the new figures in the other colours...


Offline quevy

  • Duke Chevalier
  • *
  • *
  • Posts: 1820
  • Merit: 105
    • View Profile
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #50 on: January 27, 2014, 12:00:32 PM »
Of course I will be so :)

Offline meepleater

  • Authors
  • Viscount
  • *
  • Posts: 831
  • Merit: 35
    • View Profile
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #51 on: January 27, 2014, 05:33:39 PM »
I like the shepherd figures. Atm I'm picturing some sort of alternate farmer, possibly some similarity to AotC, with sheep & wolves marked on some field tiles... no idea about the hills or the orchard...

Offline kettlefish

  • Global Moderator
  • Chatelain Officier
  • *
  • Posts: 4682
  • Merit: 127
    • View Profile
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #52 on: January 28, 2014, 12:40:32 AM »
I think, that the hills are a new feature on the new landscape tiles...

Offline kettlefish

  • Global Moderator
  • Chatelain Officier
  • *
  • Posts: 4682
  • Merit: 127
    • View Profile
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #53 on: January 28, 2014, 02:18:43 AM »
I have following thoughts and questions:

Is this figure shepherd a follower?

If yes, does it have some limitations like the wagon or the mayor?

If the shepherd has some limitations:
Perhaps the shepherd can't be placed on a city or on a cloister feature...

Offline Andrew the Ambo

  • Count
  • **
  • Posts: 355
  • Merit: 26
    • View Profile
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #54 on: January 28, 2014, 02:25:22 AM »
I am wondering if you have new features of hills with sheep. You get points if you play your Shepherd Meeple on them. I also wonder if the hills can be placed on field tiles.

Offline danisthirty

  • (not thirSty!)
  • Owner
  • Chatelain Grand-Croix
  • *
  • *
  • Posts: 6941
  • Merit: 293
  • "First to 4 points wins?"
    • View Profile
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #55 on: January 28, 2014, 06:08:53 AM »
I could have sworn I'd already commented on this post but it looks as though my comment was removed? Previously I posted a couple of suggestions along the following lines:

Hills could be used a bit like Tower pieces to extend the range of farms so that they can include cities on other farms. Each player might start with a fixed number of hills that they can use to extend their farms in this way.

With regards to the sheep I thought that perhaps they could be neutral i.e. moved by any player perhaps instead of deploying a follower. I also liked the alternative idea that maybe the positioning of the sheep could lead to some kind of points bonus being generated.

Offline Paul

  • Marquis Chevalier
  • ***
  • Posts: 2491
  • Merit: 86
    • View Profile
    • sydby.com
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #56 on: January 28, 2014, 08:08:29 AM »
All we can do is prepare ourselves.  :meeple:

Found some decent sheep sounds and will add them to my phone.
  Whenever a sheep criteria occurs in this upcoming expansion I simply press a button to play the sheep sound.

 :))
World record holder for a single game of Carcassonne using 10 007 tiles!

Offline Fritz_Spinne

  • Authors
  • Viscount
  • *
  • Posts: 684
  • Merit: 21
    • View Profile
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #57 on: January 28, 2014, 08:11:57 AM »
from spielbox:

Quote
Diesmal laesst Autor Klaus-Juergen Wrede die Spieler als Schaefer ueber die Huegel vor der mittelalterlichen Stadt ziehen. Hier errichten sie mit neuen Legeplaettchen Huegel und Weinberge und platzieren Schafe und Schaefer punktebringend vor den Burgmauern von Carcassonne. Vorausgesetzt, die Mitspieler haben nichts dagegen. Doch Vorsicht ist allemal geboten! Denn wenn der Wolf kommt, der mit den Schaf-Plaettchen in einem Stoffbeutel schlummert, wird's gefaehrlich. Vor allem fuer die Schafe natuerlich! Wird der Isegrim gezogen, muessen alle Schafe wieder zurueck in ihren "Stoff-Stall". Da damit auch der Schaefer arbeitslos wird, muss auch dieser wieder zu seinem Spieler zurueckkehren. So geht's weiter in die naechste Runde - neues Spiel, neues Glueck. Schafe und Huegel heisst diese Erweiterung, der Wolf hat's leider nicht auf den Titel geschafft.

There are sheep token in an bag together with the wolf - probably some similarity with the animal-expansion.
« Last Edit: January 28, 2014, 01:42:48 PM by Fritz_Spinne, Reason: The Umlaut-Monster ate most of my message. »

Offline quevy

  • Duke Chevalier
  • *
  • *
  • Posts: 1820
  • Merit: 105
    • View Profile
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #58 on: January 28, 2014, 08:38:02 AM »
I could have sworn I'd already commented on this post but it looks as though my comment was removed? Previously I posted a couple of suggestions along the following lines:

Hills could be used a bit like Tower pieces to extend the range of farms so that they can include cities on other farms. Each player might start with a fixed number of hills that they can use to extend their farms in this way.

With regards to the sheep I thought that perhaps they could be neutral i.e. moved by any player perhaps instead of deploying a follower. I also liked the alternative idea that maybe the positioning of the sheep could lead to some kind of points bonus being generated.

Read it here.
http://www.carcassonnecentral.com/community/index.php?topic=594.0

Offline danisthirty

  • (not thirSty!)
  • Owner
  • Chatelain Grand-Croix
  • *
  • *
  • Posts: 6941
  • Merit: 293
  • "First to 4 points wins?"
    • View Profile
Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #59 on: January 28, 2014, 09:39:48 AM »
Thanks quevy - I hadn't spotted that thread!


Share via delicious Share via digg Share via facebook Share via furl Share via linkedin Share via myspace Share via reddit Share via stumble Share via technorati Share via twitter

  Subject / Started by Replies / Views Last post
xx
The Barbarian Report: Drunken Sheep Over Hill and Dale (Sheep & Hills Review)

Started by Whaleyland

9 Replies
13055 Views
Last post April 23, 2014, 12:05:33 PM
by obervet
xx
Sheep & Hills - question regarding Hills

Started by Carcking

4 Replies
10301 Views
Last post May 02, 2014, 08:58:14 PM
by Scott
xx
WTB: Old artwork Carcassonne Hills and Sheep and/or Count, King and Robber

Started by nblack27

15 Replies
1617 Views
Last post June 08, 2023, 02:07:33 AM
by oldbonz
xx
WTB: Carcassonne I (Old design) - Hills & Sheep and Bridges, Castles and Bazaars

Started by twenney

1 Replies
1739 Views
Last post February 14, 2019, 01:11:45 AM
by Halfling
xx
expansión hills and sheep

Started by jma03

3 Replies
4170 Views
Last post February 28, 2015, 06:04:36 AM
by Hounk