Hi
several changes has been added to dev (mainly based on community bug reports and requests) so time for summer update.
Traditional beta is here, main purpose is testing and updating translations
(can't be used with play server - it currently can support only one version - but i hope this will be resolved next time
http://jcloisterzone.com/builds/JCloisterZone-3.3.0-beta2.7zor
http://jcloisterzone.com/builds/JCloisterZone-3.3.0-beta2.zipChanges:
preferences dialog to change settings from app
improved TO, CC, GQ, AM images quality
changed meeple selection (eg. princess undeploy, crop circles undeploy etc.) - instead selecting tile feature, meeple itself is highlighted directly
rotate board fixes - don't rotate fairy and dragon (#145), gold counters and little building selection.
rules update - Wagon can not choose which tile to move after completing a feature (#148)
rules update - added and make default HiG fairy scoring option - fairy is placed next to follower instead of on tile (#137)
slightly changed way how are mouseover handled for overlapping feature areas - instead selecting none, a higher one is selected.
fix: custom rule "Tiny city is scored only for 2 points" + unfinished two tile city with cathedral (gives 2pts at end instead of 0)
fix #34, #155: relax legal river checking - now river is almost always legally finished, don't end game in rare case when lake can't fit
fix #135: Gold piece distribution is incorrect
fix #138: undo & magic portal issue
fix #139: abbey at game end
fix #140: AI always use big follower
fix #147: Missing farms on Abbey & Mayor tiles (small farms between crossed cities)
fix #149: little building can be scored multiple times for one feature
fix #150: Wagon can move to a tile occupied by dragon
fix: play again button did't work for loaded games