Carcassonne Central

Carc Central Community => General => Topic started by: davide on October 17, 2020, 09:48:32 AM

Title: scoring little city
Post by: davide on October 17, 2020, 09:48:32 AM
I'm still playing with the rule that the small city is worth 2 points, now it's worth 4, right?
Title: Re: scoring little city
Post by: Meepledrone on October 17, 2020, 10:24:45 AM
Yes, that is correct. The latest scoring rules for cities indicate that 2-tile cities are worth 4 points.

However you can choose to score 2 points for them if you decide so... I would call you a classic player  ;D

Just in case, here you are some background info on this rules change (and farm scoring as well)

http://wikicarpedia.com/index.php/Scoring:_A_Historical_Perspective_(1st_edition) (http://wikicarpedia.com/index.php/Scoring:_A_Historical_Perspective_(1st_edition))
Title: Re: scoring little city
Post by: Drodo on October 17, 2020, 11:21:08 AM
Didn't know they used to score 2. When did this rule change and why?
Title: Re: scoring little city
Post by: Meepledrone on October 17, 2020, 11:44:30 AM
Obervet explained this matter in the CAR (also included in WICA as shown in the link above):

Quote
Initially, small cities were also scored differently than they are now. With the original release of the game, completed small cities (defined as a city made up of only 2 tiles) scored only 1 point per tile and pennant instead of the usual 2 points per tile and pennant. Thus, a small city would score only 2 points total. The intent was to penalize players for completing such an easy feature and to decrease the number of cities that would produce farming points at the end of the game. However, more exceptions to rules makes for a more complicated game, and in 2002 (the same time as the switch to 3rd-edition farm scoring), the special rule for small cities was eliminated. From this time on, all cities were worth 2 points per tile and pennant (plus or minus the effects of other features such as Cathedrals and Sieges). This notably changed some of the strategy of the game, as a small city now produces a reasonable number of points for minimal potential effort, and this can accelerate the number of cities on a farm, which can lead to very high-scoring farms at the end of the game.
Title: Re: scoring little city
Post by: Drodo on October 17, 2020, 12:26:38 PM
So it was more balanced but they thought it was more complicated for the average players. Gonna try that rule.
Title: Re: scoring little city
Post by: davide on October 17, 2020, 12:36:13 PM
hello Drodo, when I bought carcassonne, there were these rules of the game and until today I played scoring 2 points and 4 only if I played tournaments