Author Topic: Questions  (Read 77719 times)

Offline Meepledrone

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Re: Questions
« Reply #195 on: April 12, 2020, 12:05:31 PM »
[195.] Do you receive 3 points for fairy if you use message 1, 2 or 3?

Yes, you may get the 3-point fairy scoring bonus when resolving Messages 1, 2 and 3.

These three messages let you pick an incomplete feature with one of your meeples so you score it as if after the game. You have to choose the feature worth the fewest points.

The rules for the 3-point fairy bonus indicate it applies to a meeple (with the fairy next to it) placed on a feature being scored, no matter if the meeple has the majority. This means the meeple receiving the bonus may be on:
* A complete feature scored during the game in phase 3. Scoring a feature (roads, cities, monastic buildings,...)
* An incomplete feature scored after the game (roads, cities, monastic buildings, fields,...)

So, in our case, when scoring a feature when resolving messages 1, 2 or 3, that is, scoring it as if after the game, a meeple on it next to the fairy would get the 3-point fairy scoring bonus.

You can review the rules here:
* Messages 1, 2 and 3: http://wikicarpedia.com/index.php/The_Messages#The_Messages_Tiles
* The 3-point scoring fairy bonus: http://wikicarpedia.com/index.php/The_Princess_and_The_Dragon#3._Scoring_a_feature_5

And meeple is going or not going to bathhouse? By rules described before and message 1,2,3 is as scoring as end of game, it means, that meeplne is going back to player without staying in bathhouse, right?

As per the rules for messages 1, 2 and 3, the meeple should stay on the feature.

You can review the rules here:
* Messages 1, 2 and 3: http://wikicarpedia.com/index.php/The_Messages#The_Messages_Tiles
Questions about rules? Check WICA: wikicarpedia.com

Offline Bumsakalaka

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Re: Questions
« Reply #196 on: April 12, 2020, 01:05:40 PM »
Of course ;-)
Check JCloisterZone Add-ons with fan expansions and also some Slovak sci/fi projects in English https://www.scifi.sk/en/

Offline NGC 54

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Re: Questions
« Reply #197 on: April 14, 2020, 09:14:39 AM »
All these tiles affects the castle?
I translate WikiCarpedia in Romanian (https://wikicarpedia.com/index.php/Main_Page/ro). I have 47,200+ edits at WICA. My WICA user page: https://wikicarpedia.com/index.php/User:NGC_54. Romanian translation of WICA: https://wikicarpedia.com/car/Special:LanguageStats?language=ro&x=D#sortable:3=desc.

Offline NGC 54

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Re: Questions
« Reply #198 on: April 14, 2020, 09:23:27 AM »
What happens with the watchtower if you transform (for example) this city in a castle?

Offline Meepledrone

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Re: Questions
« Reply #199 on: April 14, 2020, 11:32:07 AM »
[196.] All these tiles affects the castle?



Yes, all those tiles are part of the castle fief in this case. There is no explicit rule or clarification for this case, but this is the interpretation of the rules based on the rules and clarifications existing for other features such as monasteries.

In the Bridges, Castles & Bazaars rules, you find the the castle fief is defined buy the six square spaces neighboring the castle:

With the addition of Halflings (and double-sized tiles by extension), you have to consider the tiles occupying the same 6 square spaces conforming the castle fief. Those spaces can be occupied by:
1. One square tile (the standard option)
2. One triangular tile
3. Two triangular tiles (in the same space)
4. One half of a double-sized tile (the tile will be considered in full, no matter if the the other half of the tile occupies an adjacent space belonging to the castle fief or not).

You can review here some feature adaptations to tiles with other geometries:
* C2 Halflings: http://wikicarpedia.com/index.php/Halflings
* C2 German castles: http://wikicarpedia.com/index.php/Castles_in_Germany

Offline Meepledrone

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Re: Questions
« Reply #200 on: April 14, 2020, 12:28:10 PM »
[197.] What happens with the watchtower if you transform (for example) this city in a castle?



The rules of watchtower do not cover this case. They are written with the base game in mind and they also include that they will not provide clarifications about the combination with other expansions. This is the so called "Watchtowers disclaimer." :o

So what can we do about it? :(

Well, when reading the rules for the castles (in Bridges, Castles & Bazaars), you are presented with two options when completing a small city:
A) You score it normally.
B) You don't score it and place a token castle on top in order to create a new incomplete feature: a castle.

So option B) means you don't score the city. If so, you shouldn't score any bonuses triggered by the scoring of the city, including watchtowers.

You can revisit the rules for castles here:
http://wikicarpedia.com/index.php/Bridges,_Castles_and_Bazaars#3._Close_a_small_city_and_place_a_castle

Offline NGC 54

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Re: Questions
« Reply #201 on: April 16, 2020, 11:16:32 AM »
Do you receive points for vineyards if the monastery occupied by your abbot is surrounded by 9 tiles and one vineyard and you remove the abbot in steb 2B-1?

Offline Meepledrone

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Re: Questions
« Reply #202 on: April 16, 2020, 04:37:50 PM »
[198.] Do you receive points for vineyards if the monastery occupied by your abbot is surrounded by 9 tiles and one vineyard and you remove the abbot in steb 2B-1?

If an abbot is removed from a completed monastery in phase 2. Placing a meeple, it will not get points for any adjacent vineyards, since the feature is not scored in phase 3. Scoring a feature where vineyards are applied.

It would be weird for a player to remove the abbot early and skip the vineyard bonus, but maybe trying to receive a dispatch or avoiding the dragon can be a reason to do so.

You can revisit the rules for the interaction here (I updated the wording closer to the German ones to avoid ambiguity):
http://wikicarpedia.com/index.php/Hills_%26_Sheep#Vineyards_2

Offline NGC 54

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Re: Questions
« Reply #203 on: April 16, 2020, 04:49:51 PM »
Can you send 2 meepls from the same road to Leipzig?

Offline Meepledrone

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Re: Questions
« Reply #204 on: April 16, 2020, 04:56:29 PM »
[199.] Can you send 2 meepls from the same road to Leipzig?

No. You can only send one meeple per completed road to Leipzig.

However, if two or more players have the majority on a closed road, each player can decide whether to send one meeple to Leipzig. In this case, more than one meeple are sent to Leipzig but they all belong to different players.

You can revisit the rules here (check the notes after the example):
http://wikicarpedia.com/index.php/The_Markets_of_Leipzig#3._Scoring_a_feature
 

Offline DrMeeple

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Re: Questions
« Reply #205 on: April 17, 2020, 11:40:38 AM »
Can I eat a meeple of my supply in my turn?
I mix expansions at my own risk.

Offline wolnic

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Re: Questions
« Reply #206 on: April 17, 2020, 12:58:31 PM »
Only the Gingerbread ones ... made using the cookie cutter on CundCo site

Although you could make jelly ones in the ice-cube mould ... can't see it on the CundCo site any more ...
« Last Edit: April 17, 2020, 01:02:44 PM by wolnic »
AutumnForest (C2), Catch Of The Day (C1/2/WD), Cliffs&W'falls (C1/2), Coast (C1/2), FishHuts (C2), Fluvium (C2), NewForest (C2), Harvest (C1/2), Stone Circles (C1/2), Wells (C2), Jordan River 2 (AotC), River I/II (GR)
Devt: Sakura (C2), WinterEdge (C1), WinterCoast (WD/WE) and others

Offline Meepledrone

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Re: Questions
« Reply #207 on: April 17, 2020, 01:49:24 PM »
Ha ha ha! You guys are incredible!  ;D

Offline DrMeeple

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Re: Questions
« Reply #208 on: April 17, 2020, 02:44:43 PM »
Only the Gingerbread ones ... made using the cookie cutter on CundCo site

Although you could make jelly ones in the ice-cube mould ... can't see it on the CundCo site any more ...

What a good idea!! :D ;)  Although I prefer the wood of the original meeples. Yummy !!  :P ;D

Offline NGC 54

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Re: Questions
« Reply #209 on: April 18, 2020, 05:05:20 AM »
Can you grow the flock/guide the flock to the stable and harvest/sell fruits in the same turn?


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