Author Topic: Old artwork Corn Circles II rules?  (Read 2926 times)

Offline Drodo

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Old artwork Corn Circles II rules?
« on: July 02, 2020, 08:43:29 PM »
I collected the 6 old Mini expansions in their respective boxes, and every box had one of the Mini 7 (corn circles) tiles.

I already know the rules for this expansion as I own the newer Carcassonne 2017 Big Box, but I am wondering, how were players years ago supposed to know how to play this? The rules are not included in any of the Minis.

Linkback: https://www.carcassonnecentral.com/community/index.php?topic=4711.0

Offline Meepledrone

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Re: Old artwork Corn Circles II rules?
« Reply #1 on: July 02, 2020, 11:27:45 PM »
At the time you could download the rules in German from HiG's website.
Questions about rules? Check WICA: wikicarpedia.com

Offline Murphy013

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Re: Old artwork Corn Circles II rules?
« Reply #2 on: July 02, 2020, 11:45:10 PM »
Or you used the rules of crop circles I

Offline Meepledrone

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Re: Old artwork Corn Circles II rules?
« Reply #3 on: July 03, 2020, 02:22:14 AM »
...if you could get hold of a copy...  :o

Offline Murphy013

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Re: Old artwork Corn Circles II rules?
« Reply #4 on: July 03, 2020, 02:28:38 AM »
Or have a copy of the rules ;)

Offline Decar

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Re: Old artwork Corn Circles II rules?
« Reply #5 on: July 03, 2020, 07:42:06 AM »
Were the CC1 and CC2 rules compatible?  I thought there were some nuance about how they worked.  Something about one of the tiles only applied when it was a Tuesday afternoon and the canteen lady had already dropped off the tuna-sandwiches.  But in all seriousness, I seem to remember JCZ did something different.... but maybe that was a small bug.  Good thing there's a website that contains all the rules for the expansions now!

Offline DIN0

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Re: Old artwork Corn Circles II rules?
« Reply #6 on: July 03, 2020, 07:50:26 AM »
Nope. Completely identical.

Offline Meepledrone

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Re: Old artwork Corn Circles II rules?
« Reply #7 on: July 03, 2020, 07:51:03 AM »
Ha ha ha!

Don't know what you are talking about...

In the end, these little nuances that deviate from HiG rules seem to be the result of mistranslations or even editing errors...

The issue is that RGG or ZMG never mended them, and players normally assume written rules are correct. Even HiG makes a mistake from time to time... HiG is more responsive in this sense with their English translations.

Shall we forgive them all for this background noise in the peaceful mediaeval landscape that surrounds us?

Offline Decar

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Re: Old artwork Corn Circles II rules?
« Reply #8 on: July 03, 2020, 07:53:34 AM »
..Maybe I'm remembering the road that isnt a junction, because it doesn't have a bush on it?

Mediæval, I thought we established that Carcassonne is set sometime after 1928?

Offline Meepledrone

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Re: Old artwork Corn Circles II rules?
« Reply #9 on: July 03, 2020, 07:55:25 AM »
Nope. Completely identical.

Here you can have fun when reading the five discrepancies by ZMG we pointed out in the wording of C2 Crop Circles alone:

http://wikicarpedia.com/index.php/Crop_Circles#Footnotes

 :o

Offline Meepledrone

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Re: Old artwork Corn Circles II rules?
« Reply #10 on: July 03, 2020, 08:00:15 AM »
..Maybe I'm remembering the road that isnt a junction, because it doesn't have a bush on it?

Mediæval, I thought we established that Carcassonne is set sometime after 1928?

Ah yes!!! That's C1 Crop Circles...

The most intuitive tile ever!



And the corresponding clarification by HiG:  :o

http://wikicarpedia.com/index.php/Crop_Circles_(1st_edition)#cite_note-4

Quote
The three road segments on this tile end at the junction, even though there are no obstacles pictured in the road. All junctions and crossings are treated the same, regardless of the artwork. This is not a continuous road with three branches. (5/2014)

Offline DIN0

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Re: Old artwork Corn Circles II rules?
« Reply #11 on: July 03, 2020, 08:05:02 AM »

..Maybe I'm remembering the road that isnt a junction, because it doesn't have a bush on it?

Mediæval, I thought we established that Carcassonne is set sometime after 1928?

Ah yes!!! That's C1 Crop Circles...

The most intuitive tile ever!



And the corresponding clarification by HiG:  :o

http://wikicarpedia.com/index.php/Crop_Circles_(1st_edition)#cite_note-4

Quote
The three road segments on this tile end at the junction, even though there are no obstacles pictured in the road. All junctions and crossings are treated the same, regardless of the artwork. This is not a continuous road with three branches. (5/2014)
I don't think it is that frustrating at all... it was always my headcanon that an invisible UFO is parked on that junction  ;D

Offline Decar

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Re: Old artwork Corn Circles II rules?
« Reply #12 on: July 03, 2020, 08:18:31 AM »
Every since I found out that's not a continuous road, I've assumed that all straight-roads are actually 24 different roads all connecting in consecutive junctions.

Offline Meepledrone

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Re: Old artwork Corn Circles II rules?
« Reply #13 on: July 03, 2020, 08:20:19 AM »
I don't know why HiG would not like to have a 3-legged road in this case when they also created these tiles where a roundabout makes a "difference":









Hobby Wolrd also created this tile with a 3-legged road (contradicting the crop circle tile interpretation) and a road segment ending at a stone.


Offline Meepledrone

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Re: Old artwork Corn Circles II rules?
« Reply #14 on: July 03, 2020, 08:30:53 AM »


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