If we go to page 189 where it lists the rules sets for the difference publishers we see that in the last column RGG & ZMG are grouped together. This works fine for most rules BUT not all of them. For example, under RGG rules you can capture a follower on a tower BUT under ZMG rules you can't.
Also, according to the CAR, RGG rules state dragon movement happens after scoring (although I disagree with the CAR saying this) but according to ZMG rules movement happens before scoring.
Whenever a player draws a tile showing a dragon figure, he places it as he would normally place a tile, and may also place a follower on the tile as he normally could. If placement of the tile completes a feature, it is scored as normal. Then, the game is briefly interrupted while the Dragon moves!
My main thing with this is that while people may read the CAR cover to cover once or twice, normally, they may just jump to the charts found on these later pages as a quick refresher. Plus, RGG rules really don't matter as much anymore because anyone who is getting into the game for the first time is like to own a copy from ZMG and as such they'll want to follow the rules according to ZMG. I mean, I know I try to do this when I can. So when the rules on those charts say they are the same for both RGG and ZMG (even though they are not) some players may just follow what the chart says anyways, even if they don't realize the rules they're following aren't actually right (in regards to their preferred publisher). So, I think a simple fix would be is to use a slash. For example, on the row, where it says "tower captures followers on towers" then under the last column (for RGG and ZMG) it should have Yes / No. I think this would better match up with how the rules are presented in detail under the expansion they related to.
Many thanks for all the hard work!One request - can the version number appear on the title (first) page as well, please?
Quote from: DaFees on May 27, 2014, 02:05:33 PMAlso, according to the CAR, RGG rules state dragon movement happens after scoring (although I disagree with the CAR saying this) but according to ZMG rules movement happens before scoring.Not sure what the disagreement is about the RGG version. From RGG's version of Big Box 3:QuoteWhenever a player draws a tile showing a dragon figure, he places it as he would normally place a tile, and may also place a follower on the tile as he normally could. If placement of the tile completes a feature, it is scored as normal. Then, the game is briefly interrupted while the Dragon moves!
Quote from: obervet on May 27, 2014, 03:52:55 PMQuote from: DaFees on May 27, 2014, 02:05:33 PMAlso, according to the CAR, RGG rules state dragon movement happens after scoring (although I disagree with the CAR saying this) but according to ZMG rules movement happens before scoring.Not sure what the disagreement is about the RGG version. From RGG's version of Big Box 3:QuoteWhenever a player draws a tile showing a dragon figure, he places it as he would normally place a tile, and may also place a follower on the tile as he normally could. If placement of the tile completes a feature, it is scored as normal. Then, the game is briefly interrupted while the Dragon moves!I posted this in another thread but I'll post it here as well. If I may quote RGG's version of Big Box 3 as found here, http://riograndegames.com/getFile.php?id=527, go to page 15 of that document. Starting midway down the page is a section titled "Turn sequence." At the bottom of Step 2. "Move" WOOD is the phrase, if necessary, DRAGON JOURNEY (the Princess & Dragon). Next, then is Step 3., Score. Yes, earlier in this document it does state that movement does happen AFTER scoring BUT in this section it does not. My feelings are that when RGG initially published the Princess & Dragon they stated that movement occurs after scoring. Eventually they realized this wrong and decided to correct it in the Big Box 3 which they did in the "Turn sequence" section but they took the lazy way out and forgot to update the rules under the Princess & Dragon section.I know this may not make things clearer but if what I think is true, then it would really simplify things across the whole CAR. Instead of separate rules for RGG and ZMG/HIG in different parts of the CAR we would then only need a small footnote saying RGG initially misstated the rule but then later corrected it in Big Box 3.
thanks to everyone involved in this great piece of work, and a special BIG THANK YOU to obervet.@obervet: if you need a copy of german monasteries i will gladly send you one from my own collection with the costs of shipment on me of course (it happens that i have 2), as a tiny contribution to this amazing work (you can send me your address in my inbox, or in any other way you suggest)and what else to say...LETS GO WILD
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Started by Scott
Started by sammyo