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Carc Central Community => Official Rules => Topic started by: JGreystone on March 21, 2016, 12:45:11 PM

Title: Scoring Cities with Mayors and Cathedrals (involves two expansions)
Post by: JGreystone on March 21, 2016, 12:45:11 PM
Hi All -- sorry if these questions have been asked before. We are new to the expansions--"Mayor and Abbey" and "Inns and Cathedrals". Okay here the questions...and thanks so much in advance.

1. I believe that the rules for the mayor being present in a city state that the number of shields in the city determines the number of points awarded per tile in the city. So, if there are 5 shields, then each tile counts 5 points, for example. Is that correct?

2. For a city that contains a mayor, how many points are awarded for each shield? Does it remain at 2 points per shield for the completed city, or do the shields get an increased value as well?

3. What is the scoring convention if a city contains both a mayor and a cathedral?

jg
Title: Re: Scoring Cities with Mayors and Cathedrals (involves two expansions)
Post by: dirk2112 on March 21, 2016, 12:58:58 PM

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1. I believe that the rules for the mayor being present in a city state that the number of shields in the city determines the number of points awarded per tile in the city. So, if there are 5 shields, then each tile counts 5 points, for example. Is that correct?

The shields are scored the same regardless of the mayor.  The shields count towards the mayor's value in meeple.  So if there is a big city with 3 shields and the green player has 2 meeple in the city and the yellow player has 1 mayor, yellow gets the points because her mayor is worth 3 meeple.  If there is a big city with no shields in it and green has 1 meeple and yellow has 1 mayor, green gets the points because the mayor is worthless without shields. 

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2. For a city that contains a mayor, how many points are awarded for each shield? Does it remain at 2 points per shield for the completed city, or do the shields get an increased value as well?   
The shields are worth 2 for a completed city unless there is a cathedral or something else that changes their value.

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3. What is the scoring convention if a city contains both a mayor and a cathedral?
The cathedral increases the value of the city and shield tiles as long as the city is completed.  The mayor doesn't change the point value.
Title: Re: Scoring Cities with Mayors and Cathedrals (involves two expansions)
Post by: MrNumbers on March 21, 2016, 01:07:35 PM
dirk2112 was first with an answer :) I will only quote CAR 7.4, p.61
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The strength of the mayor is the same as the number of pennants in the city. If the city has no pennants, then the mayor has a strength of zero and scores no points for the city. The score of the city is not changed by the mayor.
Title: Re: Scoring Cities with Mayors and Cathedrals (involves two expansions)
Post by: Paul on March 21, 2016, 01:09:42 PM
And another thing to pay attention to, in case missed it: 2 Cathedrals in the same city still only counts as 3 points per tile and shield. Same goes for the Inns on the same road counting as 2 points per road tile segment for that road. :)

Else, dirk2112 hit the nail on all accounts with his answers.
Title: Re: Scoring Cities with Mayors and Cathedrals (involves two expansions)
Post by: JGreystone on March 21, 2016, 01:14:13 PM
Okay -- thanks everyone -- that's all very clear.
I messed those rules up bad.  :P
So much for listening to "friends" playing in the same game.  LOL

jg
Title: Re: Scoring Cities with Mayors and Cathedrals (involves two expansions)
Post by: dirk2112 on March 21, 2016, 01:18:03 PM
Okay -- thanks everyone -- that's all very clear.
I messed those rules up bad.  :P
So much for listening to "friends" playing in the same game.  LOL


Carcassonne lends itself to quite a few house rules, so don't worry about it.   We have all had our share of confusion. 
Title: Re: Scoring Cities with Mayors and Cathedrals (involves two expansions)
Post by: Rosco on March 21, 2016, 01:44:41 PM
so in simple terms the number of pennants in a city tells you the power of the Mayor.  So one pennant means it is equal to a standard meeple, 2 pennants = large meeple = 2 standard meeples, 3 pennants = 3 standard meeples. It has no effect on score.

A score of a city is always 2 points for every tile and 2 points for every pennant.

A cathedral increases the value of pennants and tiles by 1 point - irrelavant of the number of cathedrals.

A siege tile on the other hand reduces the value by one point.