Author Topic: Bridges, Castles & Bazaars - Cloister in City tile  (Read 10413 times)

Offline quintilis

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Bridges, Castles & Bazaars - Cloister in City tile
« on: January 01, 2014, 06:47:10 AM »
Hi,

We got the Bridges, Castles & Bazaars expansion for Christmas. One of the tiles seems to show a Cloister in a City, but there's no mention of this in the rules. How is it played? We have been assuming it scores the first to complete, either the Cloister or the City, but we are not sure what to do if there are other meeples in the city.


Linkback: https://www.carcassonnecentral.com/community/index.php?topic=565.0

Offline Fritz_Spinne

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Re: Bridges, Castles & Bazaars - Cloister in City tile
« Reply #1 on: January 01, 2014, 07:56:21 AM »
You can use both cloister and city. When you place the tile at your city you can place a monk directly on the city. The cloister is completed by surrounding it with 8 tiles. When you place a knight on the depicted city it is complete like other cities.

Offline kettlefish

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Re: Bridges, Castles & Bazaars - Cloister in City tile
« Reply #2 on: January 01, 2014, 01:03:47 PM »
Yes that tile has different features: a cloister and a city.
Important is here the correct placement of the follower:

You like to build a cloister with a follower as a monk:
The follower is placed directly on the cloister. All the rules for the cloister take place.

You like to build a city with a follower as a knight:
The follower is placed directly on the city segment and not on the cloister.
All the rules for the city take place.
« Last Edit: January 01, 2014, 01:11:53 PM by kettlefish »

Offline evmillan

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Re: Bridges, Castles & Bazaars - Cloister in City tile
« Reply #3 on: January 01, 2014, 01:13:02 PM »
Cloister in the city: When a player deploys a follower here, it must be clearly placed either in the
city or on the cloister. If the follower is deployed to the cloister, then the cloister is scored when it
is surrounded by eight land tiles, even when the city is not completed. The follower can also be
deployed as a monk if there is already a knight in the connected city. The reverse is also true.


Taken from de CAR 6.4 p.46 where there is a similar tile in the The Princess and The Dragon (Expansion 3)

Offline jungleboy

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Re: Bridges, Castles & Bazaars - Cloister in City tile
« Reply #4 on: January 02, 2014, 11:01:05 AM »
This came up in a game I played today with the Princess and the Dragon. I wanted to place a monk on the cloister within the city, and I already had a knight in the city. To differentiate between the two, I played the monk on his back on top of the cloister (like a farmer). I think that helped - there was now a clear difference between my two meeples within the city, and there's no way the monk on his side could have been mistaken for a farmer because he was inside a city and not on a field.
« Last Edit: April 12, 2014, 07:52:36 AM by jungleboy »

Offline Paul

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Re: Bridges, Castles & Bazaars - Cloister in City tile
« Reply #5 on: January 03, 2014, 03:32:25 AM »
This came up in a game I played today with the Princess and the Dragon. I wanted the to place a monk on the cloister within the city, and I already had a knight in the city. To differentiate between the two, I played the monk on his back on top of the cloister (like a farmer). I think that helped - there was now a clear difference between my two meeples within the city, and there's no way the monk on his side could have been mistaken for a farmer because he was inside a city and not on farmland.

Yes, it's quite easy to get things confused. What we do is very similar, placing it upsidedown (on one hand and its head) to distinguish it from the rest.
World record holder for a single game of Carcassonne using 10 007 tiles!

Offline 24hourpartymeeple

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Re: Bridges, Castles & Bazaars - Cloister in City tile
« Reply #6 on: February 05, 2014, 06:45:23 AM »
This came up in a game I played today with the Princess and the Dragon. I wanted the to place a monk on the cloister within the city, and I already had a knight in the city. To differentiate between the two, I played the monk on his back on top of the cloister (like a farmer). I think that helped - there was now a clear difference between my two meeples within the city, and there's no way the monk on his side could have been mistaken for a farmer because he was inside a city and not on farmland.

Yes, it's quite easy to get things confused. What we do is very similar, placing it upsidedown (on one hand and its head) to distinguish it from the rest.

All of our monks do handstands thanks to these two tiles. We did it to differentiate on these tiles but it stuck for every cloister we place. Dancing monks!

« Last Edit: February 05, 2014, 12:26:22 PM by Carcking »

Offline Carcking

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Re: Bridges, Castles & Bazaars - Cloister in City tile
« Reply #7 on: February 05, 2014, 12:27:00 PM »
All of our monks do handstands thanks to these two tiles. We did it to differentiate on these tiles but it stuck for every cloister we place. Dancing monks!

Nice! I like it!  :red-meeple:
I just drew the perfect tile for my MonKnighThieFarmer!

Offline Allan in Brisbane

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Re: Bridges, Castles & Bazaars - Cloister in City tile
« Reply #8 on: December 26, 2014, 08:45:48 PM »
This is an old tread but maybe someone will see it.
So from the above I  deduce ...
1) If I join this piece to an existing city that has a knight on it I can still claim the cloister.
2) If I lay this piece down (not attached to any city piece) I can put a monk on the cloister then, when someone joins onto that city, they can put a knight down.
Is that correct?

Offline Rosco

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Re: Bridges, Castles & Bazaars - Cloister in City tile
« Reply #9 on: December 26, 2014, 11:29:44 PM »
Yes, and yes. And I'd you have the phantom you can claim both
Just lay the damn tile!

Offline Allan in Brisbane

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Re: Bridges, Castles & Bazaars - Cloister in City tile
« Reply #10 on: December 26, 2014, 11:38:07 PM »
Thanks Rosco
Now to go and tell the rest of the family that our guess was wrong!


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