Carcassonne Central
Carc Central Community => Official Rules => Topic started by: cicerunner on June 28, 2020, 10:37:39 AM
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The phantom can be also placed as second figure after removing a figure during the "Move Wood" phase ...
An abbot follower (The Abbot)
A follower or a special figure (The Festival)
A follower trapped by Vodyanoy or Solovei Razboynik (Russian Promos)
Now I'm pretty sure that this means a phantom can be placed on the tile just played following one of the above (as per normal rules), but - to me at least - it also kind of sounds as though it might mean that the phantom could be placed on the tile from which the other wood had just been moved ...
Please confirm. :yellow-meeple:
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In the absence of a Meepledrone comment: I say that the phantom may only be placed onto the tile that has just been placed. It is a separate action. The fact that the 1st action was on another tile is irrelevant.
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Ha ha ha!
Let's see a recap of the actions happening in the first steps of phase 2. Placing a meeple, right after the optional buy back fof one of your meeples trapped in a batthouse (Step 2A).
A lot of actions may happen in Step 2B-1, before placing your phantom. You may pick only one of the following actions, grouped by types for the sake of simplicity:
* Placing one of your meeples:
- On a feature or bridge on the tile just placed (direct placement)
- On a feature on another tile (with a magic portal or a flying machine)
- As an acrobat on the tile just placed or on an adjacent tile, or on another tile (with a magic portal or a flying machine)
- On any open tower
- On the Wheel of Fortune
* Placing one of your special figure:
- Your pig, builder or shepherd on the tile just placed
- Your barn on one of the corners of the tile just placed
* Placing a neutral figure:
- The fairy next to any of your meeples on the playing area
- A tower floor on any tower foundation or or open tower in the playing area, including the tile just placed. You may capture one meeple from any player including yourself..
* Placing/moving a token:
- Placing a little building on the tile just placed
- Placing or moving your tollhouse on any village in the playing area
* Removing a figure:
- Any of your figures in the playing area with the Festival
- Your abbot form any tile on the playing area to score it early
- Any of your meeples trapped by Vodyanoy or Solovei Razboynik.
* Scoring an acrobat pyramid on any tile of the playing area that was completed in a previous turn.
After performing none or one of these actions, you may optionally place your phantom (Step 2B-2). You may pick only one of the following actions:
* Placing your phantom:
- On a feature or bridge on the tile just placed (direct placement)
- On a feature on another tile (with a magic portal or a flying machine, if not used previously by another meeple)
- As an acrobat on the tile just placed or on an adjacent tile, or on another tile (with a magic portal or a flying machine, if not used previously by another meeple)
- On any open tower
- On the Wheel of Fortune
Afterwards Step 2C will conclude the phase with some actions:
* Ferry placement and optional movement
* Shepherd actions
* Optional fruit actions, that may be triggered by any of your meeples placed in Steps 2B-1 and 2B-2, if any
* Receiving a dispatch from this round of scoring, if applicable. Note that some messages may involve your phantom ;)
So the phantom, as any other meeple is limited to the same placement restrictions and benefits:
* By default, it is placed on the tile just placed
* Some mechanics may allow you to place it on other tiles:
- Magic portals
- Flying machines
- Acrobat placement
- Tower capping
- Wheel of Fortune
You can enjoy all this in full detail in the Order of Play here:
http://wikicarpedia.com/index.php/Order_of_Play (http://wikicarpedia.com/index.php/Order_of_Play)
Lovely, right? ;D
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Hmm Interesting.
I never thought that flier or magic portal can be user by Phantom.
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Yes, you can. The only limitation is that you didn't use the magic portal or the flying machine to deploy a meeple as first figure. You cannot use the same magic portal or flying machine twice.
You can revisit these interactions here:
http://wikicarpedia.com/index.php/The_Phantom_(1st_edition)#Other_expansions (http://wikicarpedia.com/index.php/The_Phantom_(1st_edition)#Other_expansions)
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Ha ha ha!
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Lovely, right? ;D
Thanks so much MeepleDrone.
Some things are just better when MeepleDrone lays them out. ????