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Carc Central Community => Official Rules => Topic started by: aenima on December 04, 2017, 06:01:44 AM

Title: tile differences between old and new BCB
Post by: aenima on December 04, 2017, 06:01:44 AM
like the title, there are 2 important difference between old and new edition:
1- the FRFR with bazar and lake from the old one is remplaced by a FFFR with a bazar and a lake (so we have 2 of these tiles)
2 - the FCFR from the old one is remplaced by a FRFR with a bazar (so we have 2 of these tiles)

total tiles with bazar for old edition =8
total tiles with bazar for new edition =9

...why?  :o
Title: Re: tile differences between old and new BCB
Post by: dirk2112 on December 04, 2017, 06:14:51 AM
Did they improve the rules at least? 

Under the old rules, I would prefer fewer bazaars.   :(n)
Title: Re: tile differences between old and new BCB
Post by: aenima on December 04, 2017, 06:22:54 AM
...mmmmhh no, it's all the same
Title: Re: tile differences between old and new BCB
Post by: Xanderx12 on December 04, 2017, 06:29:25 AM
Looks like more content to update to the CAR! ::)
Title: Re: tile differences between old and new BCB
Post by: aenima on December 04, 2017, 06:42:44 AM
Looks like more content to update to the CAR! ::)

where is JustaBill?!? He is never here when you searh him!  ;D
Title: Re: tile differences between old and new BCB
Post by: ny1050220 on December 04, 2017, 07:04:25 AM
Why...
That cfrf tile is so useful!
Title: Re: tile differences between old and new BCB
Post by: Sinscerly on December 04, 2017, 07:10:13 AM
What will be prior for contest like the worldcup? This will make thing even harder to decide...
Ohhh today we play with the new tiles, but tomorrow I want a bazar fewer >:D
Title: Re: tile differences between old and new BCB
Post by: Just a Bill on December 04, 2017, 10:34:09 AM
Looks like more content to update to the CAR! ::)
where is JustaBill?!? He is never here when you searh him!  ;D

Oh he is here, he just isn't usually working on what you want him to be working on. ???

I have to say this is a frustrating change, and it would really burn my backside something fierce if I had converted to a new-art playset. Art issues are one thing, but eliminating interesting tile combinations seems potentially worse, actually.

For what it's worth (which is nothing, really), looking at your side-by-side comparison image brought into focus for me that what I most dislike about the new artwork is the cities. Most of the other elements are pretty good (although the grass always seems "blurry" to me), but somehow those cities are just wrong, and so incongruent with the classic cities (and with each other, thanks to the later rebrowning). I think I've realized that I could probably bring myself to mix in small amounts of the new tiles such as the C-II labyrinth and even the Japanese buildings (which Dan was kind enough to offer this year), but I don't see how I would ever want the new cities spreading their blue-topped, poop-bottomed wrongness all over my maps.
Title: Re: tile differences between old and new BCB
Post by: dirk2112 on December 04, 2017, 11:09:28 AM
The artwork change for the bazaar itself is very interesting.  You can tell Anne imagines a bazaar to be a really interesting place like a modern carnival or fair.  Doris has 3 stalls which appear to all be selling fruits and vegetables.  There aren't many customers and the whole thing is rather depressing, which is how I imagine medieval bazaars actually were.  I will say that Anne's bazaar is a lot closer to the scale of the other features though.
Title: Re: tile differences between old and new BCB
Post by: mPony on December 04, 2017, 03:14:48 PM
blue-topped, poop-bottomed wrongness

Gee Bill, from your words it almost seems like you prefer the older art style. :)
Title: Re: tile differences between old and new BCB
Post by: Decar on December 05, 2017, 03:35:22 AM
How Bazaar!
Title: Re: tile differences between old and new BCB
Post by: Just a Bill on December 05, 2017, 05:49:51 AM
How Bazaar!

Bazaar indeed. (You don't know the Halfling of it!)
Title: Faulty tile distribution in Expansion 8 - Bridges, Castles & Bazaars
Post by: Just a Bill on March 24, 2018, 05:52:00 PM
I searched and couldn't find any posts on this topic; apologies if I just missed it.

While checking Cundco's spare-parts list, I noticed that the tile distribution for Expansion 8 in C-II has tile changes vs. C-I. The new edition apparently has 9 bazaars instead of 8, is missing the "wizard's hat" city tile, and has duplicates of three different tiles instead of just one, for a total of only 9 different tile configurations instead of 11. Since the missing tiles do not exist in a C-II form, I'll have to use the C-I versions to show what I'm talking about:

(https://s20.postimg.cc/yiqlobm0t/Exp8-_BCB-_Faulty_Tiles400.png)

Both of these are gameplay changes. Although the first one is a bit subtle (a road segment is lost in addition to the reduction in visual variety), the loss of the relatively unique city segment is more disappointing.

At first I had assumed this was an intentional gameplay revision, but then I noticed the following footnote in the PDF tile list:  Achtung: Die Anzahl der Basare auf den Plättchen stimmt nicht mit der im Regelwerk a ngegebenen überein! Das kommt durch die fehlerhaften Plättchen.

Translation:  Attention: The number of bazaars on the tiles does not match the one given in the rules! That comes due to the faulty tiles.

The fact that they used the word fehlerhaften (flawed, defective, faulty, erroneous, corrupted, incorrect) implies that this was a product configuration error. Can anyone confirm whether that's true, and whether the configuration has been and/or might be revised in later printings?
Title: Re: Faulty tile distribution in Expansion 8 - Bridges, Castles & Bazaars
Post by: Christianmocking on March 24, 2018, 11:17:08 PM
I searched and couldn't find any posts on this topic; apologies if I just missed it.

While checking Cundco's spare-parts list, I noticed that the tile distribution for Expansion 8 in C-II has tile changes vs. C-I. The new edition apparently has 9 bazaars instead of 8, is missing the "wizard's hat" city tile, and has duplicates of three different tiles instead of just one, for a total of only 9 different tile configurations instead of 11. Since the missing tiles do not exist in a C-II form, I'll have to use the C-I versions to show what I'm talking about:

(https://s20.postimg.cc/yiqlobm0t/Exp8-_BCB-_Faulty_Tiles400.png)

Both of these are gameplay changes. Although the first one is a bit subtle (a road segment is lost in addition to the reduction in visual variety), the loss of the relatively unique city segment is more disappointing.

At first I had assumed this was an intentional gameplay revision, but then I noticed the following footnote in the PDF tile list:  Achtung: Die Anzahl der Basare auf den Plättchen stimmt nicht mit der im Regelwerk a ngegebenen überein! Das kommt durch die fehlerhaften Plättchen.

Translation:  Attention: The number of bazaars on the tiles does not match the one given in the rules! That comes due to the faulty tiles.

The fact that they used the word fehlerhaften (flawed, defective, faulty, erroneous, corrupted, incorrect) implies that this was a product configuration error. Can anyone confirm whether that's true, and whether the configuration has been and/or might be revised in later printings?

That is a good found. Well done. Did not see this earlier. It is a pitty that a roadtile is added, instead of that citytile!
Title: Re: Faulty tile distribution in Expansion 8 - Bridges, Castles & Bazaars
Post by: aenima on March 25, 2018, 01:43:25 AM
http://www.carcassonnecentral.com/community/index.php?topic=3668.0

 ;D
Title: Re: tile differences between old and new BCB
Post by: MrNumbers on March 25, 2018, 05:16:29 AM
Topics merged.
Title: Re: tile differences between old and new BCB
Post by: Just a Bill on March 25, 2018, 05:52:03 AM
Ha! How embarrassing. I not only posted in the old topic, I was the last one to do so. I wonder why this didn't stick in my memory?

Now what was the name of this game again...?  :-[
Title: Re: tile differences between old and new BCB
Post by: aenima on March 25, 2018, 11:45:16 AM
Ha! How embarrassing. I not only posted in the old topic, I was the last one to do so. I wonder why this didn't stick in my memory?

Now what was the name of this game again...?  :-[

Game? witch game? This is a comics forum! ...

 ;D
Title: Re: tile differences between old and new BCB
Post by: Piasekstc on April 19, 2018, 12:55:01 AM
Hi guys,

Yesterday, I recieved the last piece from my „April Madness” orderings, including 8th expansion in Polish version from Mindok (CZ). After unboxing I realized that something is strange because I was prepared for this mistakenly doubled tiles that you were talking about, so I compared with old ones and..  to my surprise everything is the same!

The only difference is that this tile with FCFR that aenima showed in his first post, now has garden on it.

I guess the publisher is the difference maker.
Title: Re: tile differences between old and new BCB
Post by: Just a Bill on April 19, 2018, 08:12:53 AM
Of course you have the new-art edition, so everything has been redrawn (and in some cases redesigned) from scratch.
Title: Re: tile differences between old and new BCB
Post by: aenima on April 19, 2018, 01:22:59 PM

The only difference is that this tile with FCFR that aenima showed in his first post, now has garden on it.

I guess the publisher is the difference maker.

Whaaaaat? :o
Title: Re: tile differences between old and new BCB
Post by: Christianmocking on April 19, 2018, 01:32:47 PM
Hi guys,

Yesterday, I recieved the last piece from my „April Madness” orderings, including 8th expansion in Polish version from Mindok (CZ). After unboxing I realized that something is strange because I was prepared for this mistakenly doubled tiles that you were talking about, so I compared with old ones and..  to my surprise everything is the same!

The only difference is that this tile with FCFR that aenima showed in his first post, now has garden on it.

I guess the publisher is the difference maker.
More to collect! ????
Title: Re: tile differences between old and new BCB
Post by: Sinscerly on April 19, 2018, 02:04:20 PM
Maybe they weren't informed yet in Polen that the new version was not only redrawn but they also changed that tile. ;D ;D ;D
Title: Re: tile differences between old and new BCB
Post by: Piasekstc on April 20, 2018, 03:40:28 PM
Maybe they weren't informed yet in Polen that the new version was not only redrawn but they also changed that tile. ;D ;D ;D

That's possible. It's a long way from Germany ;)
Title: Re: tile differences between old and new BCB
Post by: Mikeagan on April 21, 2018, 08:54:18 AM
It's good that they are fixing later prints
Title: Re: tile differences between old and new BCB
Post by: Sinscerly on April 21, 2018, 09:13:37 AM
It's good that they are fixing later prints
But was it an error or had it to be like that? We probably will never know :'(
Title: Re: tile differences between old and new BCB
Post by: asp204 on April 22, 2018, 03:55:29 AM
What a bazaar topic indeed! :)
Title: Re: tile differences between old and new BCB
Post by: aenima on June 21, 2018, 07:29:06 AM
I think Hig\cundco have a problem with these tiles...
In the tile list on carcassonne forum BCB is still missing!
Title: Re: tile differences between old and new BCB
Post by: dronedrone on November 13, 2018, 07:40:06 AM
Hi all - not sure of this is still of interest but here is the Z-Man BCB English expansion I bought a few days ago.

Title: Re: tile differences between old and new BCB
Post by: ny1050220 on November 15, 2018, 05:49:11 PM
So now they are the same, eh?
Title: Re: tile differences between old and new BCB
Post by: dronedrone on November 16, 2018, 07:50:01 AM
Quote
So now they are the same, eh?

Yes you are correct as far as main features are concerned with the following qualifications:

I realised, after I had posted the picture, that perhaps I could have been a little more helpful.   I have re-shot the two BCB sets I and II putting the old and new tiles next to each other for 'forensic examination'.

As has been mentioned elsewhere

Quote
The only difference is that this tile with FCFR that aenima showed in his first post, now has garden on it.

the "Wizard's Hat" City tile has gained a Garden.
----------------------
The new type-II CRCC tile (second row) has only one 'bridge' watermark whereas the type-I tile has two.

I also noticed a further cosmetic addition of a tower to one of the new CCCC tiles (third row).

I am sure if there are any other differences, one of you will let me know... :)
Title: Re: tile differences between old and new BCB
Post by: InTheDark on November 20, 2018, 12:18:25 AM
Hi all - not sure of this is still of interest but here is the Z-Man BCB English expansion I bought a few days ago.
The English version of BCB does not have an incorrect tile.
Title: Re: tile differences between old and new BCB
Post by: LaPorxada (aka BigBoss) on February 19, 2019, 09:57:11 AM
Dear Carcassonne fans,
as known, the edition of the eighth expansion, produced in Germany, also has two missing tiles and a meadow green which is a bit too bright to fit exactly to the basic game.
Meanwhile I have created an overview (see attachment) and ask you for corrections, proofs & additions.

Short summary (details in Excel sheet / inside the *.zip file)

The following editions do not have the correct tiles:
1. Mindok CZ: light green
2. HiG germany: light green (checked myself)

The following editions have the correct tiles:
1. correct tiles from ZMAN USA: light or dark green? (Proof for color needed)
2. correct tiles from Mindok/Bard Poland: light or dark green? (Proof for color needed)

The following editions probably do not have the correct tiles: (need proof for all questions)
1. ZMAN/Asmodee France: correct tiles? light or dark green?
2. Lautapelit Finland: correct tiles? light or dark green?
3. 999 Games Netherlands: correct tiles? light or dark green?

And two additional Questions:
1. From which foreign edition does HiG obtain its corrected tiles?
(I have ordered them from CundCo & they have dark green)
2. From which foreign edition does Mindok CZ obtain its corrected tiles / maybe they comes from Mindok PL?
(fans from CZ Forum have succesfully ordered them from Mindok CZ)

PS: additional informations also on CZ Carc.Forum:
https://www.carcassonneforum.cz/newreply.php?tid=1546 (https://www.carcassonneforum.cz/newreply.php?tid=1546)

Thank you!
 :red-meeple: