Author Topic: Clarification of rules - with HiG - 08 10 2015  (Read 68966 times)

Offline Rosco

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Re: Clarification of rules - with HiG - 08 10 2015
« Reply #135 on: July 12, 2016, 06:15:46 AM »
Make it simple - german castles are 2 tiles and dont allow placement of the barn on the long side of the german castle.

all other rules then make sense.

it is ridiculous for a tower to be able to go around corners or for the dragon to suddenly have a bigger range because he is flying over a castle.  Ridiculous!
Just lay the damn tile!

Offline JT Atomico

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Re: Clarification of rules - with HiG - 08 10 2015
« Reply #136 on: July 12, 2016, 06:30:33 AM »
I am still strongly in the 2-tile camp for everything, including barns. It only "breaks" barns in so much as it makes the strategy easier, but there are other combinations were this kind of thing happens. For example, being able to put your mayor in to the City of Carcassonne from The Count makes it much easier than originally intended to steal a pennant-filled city.

A clear and consistent set of rules is the most important thing and that means as few special explanations and exceptions as possible. For me, you get that when you think of the castles as two tiles joined together.

Offline Decar

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Re: Clarification of rules - with HiG - 08 10 2015
« Reply #137 on: July 12, 2016, 06:31:53 AM »
I'm with you, but unfortunately, even if the German Castle rules were improved; Halflings would still produce a huge number of problems.

Offline Rosco

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Re: Clarification of rules - with HiG - 08 10 2015
« Reply #138 on: July 12, 2016, 06:41:55 AM »
Even halflings are simple - a hole is a hole.  distribute more halflings to combat unfinishable holes.  Or dont, if you lay your halflings early to trap someone else, you may be ina pickle later when you yourself are trapped.  But i do think that 1 or 2 halfling abbeys per person are absolutely essential.  I would love to see offical halfling abbeys or at least blank halflings.

Offline danisthirty

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Re: Clarification of rules - with HiG - 08 10 2015
« Reply #139 on: July 12, 2016, 06:46:04 AM »
As a concept Halflings are quite simple and on the face of them the rules seem quite straight forward. Decar came up with some good examples of when they aren't quite so simple though, especially in their interactions with cloisters and each other.

Offline claudio_ferra

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Re: Clarification of rules - with HiG - 08 10 2015
« Reply #140 on: July 12, 2016, 06:53:12 AM »
I prefer to consider halflings with the old rules. So 2 hakf tile should be considered like one tile. In my opinion is the easy way to play with the other expansion.


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