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Messages - MrNumbers

Pages: 1 ... 107 108 [109] 110
1621
News and Events / Re: The Surprising Package
« on: July 05, 2013, 05:04:15 AM »
I also have that honor to receive the surprising package :D
And because of I am the only one in Latvia who received it, this makes the package much more valuable! :red-meeple:
Thanks everyone involved and special "thank you" goes, of course, to kettlefish! ;)

1622
Anything Else / Re: for my birthday
« on: July 01, 2013, 07:36:10 AM »
Congratulations to you and your son! :D Be prepare to teach him the basics of Carcassonne in the nearest future! :))

1623
Official Rules / Re: The Phantom and Wheel of Fortune
« on: June 29, 2013, 05:22:52 AM »
Still we need an official confirmation from HiG.
As for the situation I described earlier:
Quote
place a tile with a tower foundation, place a tower piece [on that tile] (capture follower), and close [that] tower with a phantom
all in one turn, is it possible by your, Carcking, interpretation? In this situation Phantom is placed on a tile just being placed and all the rules are followed.

1624
Official Rules / The Phantom and Wheel of Fortune
« on: June 27, 2013, 06:47:15 AM »
First of all, I am glad that forums are up again. Thanks, Gantry and Scott, for that! :D

I have some questions regarding the latest purchased expansion "The Phantom":
When we played it with WoF, question arose about does it permitted to place a phantom to a crown of WoF, even if a player deployed a follower on a placed tile in his turn? We played as he does, but now I started to doubt that. From one side rules say "After placing a tile, the player may deploy the phantom to it as a second follower (on a second feature)". So, crowns aren't located at the placed tile. But WoF rules say "If a player has not placed a follower on a land tile, he or she may place one follower on any free crown space on the Wheel of Fortune." Phantom is a leader in the count of exceptions and it's rules break many other normal rules, maybe here is the similar case?
And the second question: can I place a Phantom on top of a tower to close it? If yes, can it be done only on a tile just being placed? (e.g. place a tile with a tower foundation, place a tower piece (capture follower), and close tower with a phantom).

1625
Official Rules / Re: Complete Annotated Rules v. 6.3 and 1.1
« on: May 13, 2013, 01:17:43 AM »
Big thanks for the done work! Especially thank you for the dates near new entries and clarifications: now it's easier to spot new ones for translating in my local CAR version.

1626
General / Re: Outage today
« on: April 26, 2013, 10:57:45 PM »
The CarcassonneCentral forum was about 18 or 19 hours not online.
(German time from 25.04.2013 22:45 to 26.04.2013 about 16:20 or earlier).

Approved. I also could not open forum in these times.

1627
Reviews & Session Reports / Re: Carcassonne Summer Game
« on: April 04, 2013, 11:44:58 AM »
This rule exists from the beginning and makes sense: when 2 cloisters are near shrine and vice versa it is very difficult to define which of them are in challenge now. So, it must be played that way. BTW, abbey is also considered as a cloister (not shrine).

1628
Reviews & Session Reports / Re: Carcassonne Summer Game
« on: April 03, 2013, 12:01:55 PM »
Great game, Tyroq! :D

But I see one mistake in your game: a cloister may not be placed so that it neighbors several shrines (CAR 6.2, p.75), as it is near black barn. So, be more attentive next time ;)

1629
Official Rules / Re: Clarification of rules - Wagon
« on: March 25, 2013, 07:54:51 AM »
why Blu Wagon doesn't deploy to the cloister?  :D

Because wagon cannot drive through two completed roads. Wagon can drive ONLY to adjacent uncompleted feature (in this case, road to the right).

The other thing is, as I already asked in the old forum, that you can drive from city to another city only on one particular tile, that one from footnote 37 (in current 6.2 edition of CAR).

1630
Carcassonne hasn't had separate rule sets before except when it comes to number of players in a game.

But what about bazaars? They also have rules variations.
As for my experience in playing Little Houses, they really add many points to farms, especially playing only with basic game. In our 4-players game we had only 2 farms, and ALL placed tokens were connected to one of them, giving the owner extra ~23 points! As a house rule, you can place token to a specific part of the farm, giving extra point only to that farm, leaving rules about other structure scoring unchanged.

1631
Reviews & Session Reports / Re: Carcassonne mini-tournament
« on: March 05, 2013, 05:05:39 AM »
I like the format! (I hope to get to Rīga someday.)
By the way you probably mean a Carcassonne-mini tournament rather than a Carcassonne mini-tournament. (When I saw the title, I initially thought that it was a small tournament of Carcassonne. Later on I saw that you meant a tournament of Carcassonne-minis.)  :meeple:

I meant this in both ways - both only Carcassonne Minis expansions involved, and it was a small tournament with 16 players as maximum. The tournament was timed to 1-year anniversary of my website about Carcassonne, so I called this "Mini-tournament with mini-expansions at mini-anniversary" :D

1632
Reviews & Session Reports / Re: Carcassonne mini-tournament
« on: March 04, 2013, 11:57:00 PM »
Carcking, Bixby, thank you! It was really successful event! Now I am receiving positive comments and feedback, and not only from participants :D Distributor representative also liked the event very much and that makes me think that next year I can count on them. After all, distributor also has a profit - some players after the tournament have bought 1-2 expansions :red-meeple:

1633
Reviews & Session Reports / Carcassonne mini-tournament
« on: March 04, 2013, 05:23:55 AM »
I wanted to share with the community a report about this Sunday's event.
I hosted my first Carcassonne mini-tournament that I organized in cooperation with local Carcassonne distributor. He [distributor] provided me with a place (their board games shop), necessary game sets and prizes - Carcassonne Big Box 3 for the first place and a $10 gift card for the second place.
Tournament scheme was "double elimination", there were 15 players +1 player from organizers side. In every round we used different Minis expansion. In the final game (8th round) we repeated "Ferries" as an expansion with less influence of luck and more - strategy. In final game won player from the L-bracket so we played one more game to achieve "full double elimination". In second game he have won once again and became a winner of the tournament!
You can check out a photo-report at my website. It's in Latvian, but the main idea I have already said here, so this is just for looking at the pictures. The links at the beginning are tournament's W- and L-brackets with the results of every game.
As everybody liked the idea of the mini-tournament, I hope this will become an annual event.

1634
Other Games / Re: The Settlers of Catan expansions
« on: February 22, 2013, 01:11:59 PM »
meepleater, you must not feel sorry for such detailed overview of all Catan expansions (even future one, that I didn't know)! Merit for that! :D
After all I decided that Cities and Knights definitely worth buying, because strategy is the thing, that I needed in Catan, but could not find.
About Traders and Barbarians I have to think: from one side this is what I wanted - less luck, from the other side I never hadn't played board games with some kind of scenarios. Maybe it is only question of habit or experience.

Anyway, thank you once again for great introduction to Catan expansions! Now I feel ready to continue discover world of Catan :)

1635
Other Games / Re: The Settlers of Catan expansions
« on: February 21, 2013, 02:00:17 PM »
Thank you all for the opinions!
The point is that our company blames Catan for having so big luck element: you don't have to think much, just wait for right numbers. What expansion mostly, if not neutralizes, but shrinks element of luck?

For now I see Joff's told "Cities and Knights changes the game and makes it into more of a gamers game" more appropriate.

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