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Messages - Lotas

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1
News and Events / Re: Carcassonne Suedsee - the new stand-alone-game 2013
« on: October 02, 2013, 03:52:00 AM »
That does sound like fun.  Thanks for posting that, kettlefish.

2
General / Re: Things I love about Carcassonne
« on: September 25, 2013, 04:51:44 AM »
My wife takes pics of the games when we play.  There is something tapestry-esque about a Carc expanse, you're very right.

Very nice article, thanks for sharing.

3
News and Events / Re: Carcassonne Suedsee - the new stand-alone-game 2013
« on: September 24, 2013, 08:33:03 AM »
Daylight come and me wanna play Carc!

4
Official Rules / Re: some question...
« on: September 24, 2013, 06:11:18 AM »
Well put.

5
The Marketplace / Re: Most expensive Carcassonne item ever on eBay?
« on: September 23, 2013, 04:08:48 PM »
Ah, so that's it.  You're right, still way too much.  If somebody paid that much they deserve to lose their money.

6
The Marketplace / Re: Most expensive Carcassonne item ever on eBay?
« on: September 23, 2013, 12:59:54 PM »
That Big Box auction, wth!?  And why is it 500 bucks plus in the By It Now, but in the description it says:

$267.60 $360.95

Is the seller away and he didn't want to take the auction down so he made it unbuyable?  I've seen that before, $10 items for a thousand with an "I'm away" message in the description.

7
General / Re: Anybody seen "Labyrinth", the Carcassonne mini-series?
« on: September 22, 2013, 03:22:06 PM »
Each to their own of course, but that's the one.  Based on a book by Kate Mosse.

8
General / Anybody seen "Labyrinth", the Carcassonne mini-series?
« on: September 22, 2013, 12:39:41 PM »
And no, not the film with David Bowie (You remind me of the girl!).

There's a tv mini-series, two parts, called Labyrinth.  The medieval town of Carcassonne figures prominently, and the Cathars are involved.  There's a quest for the Holy Grail and it jumps back and forth from modern times to medieval.  Be aware, the show has some adult themes (violence and naughty stuff), plus I found it to be truly awful.  But again it heavily delves directly into several themes from the game Carc.

http://en.wikipedia.org/wiki/Labyrinth_%28miniseries%29


9
Official Rules / Re: some question...
« on: September 22, 2013, 08:47:43 AM »
I'm just going by what the official Spielbox rules say, "From the 71 landscape tiles of the base game".   To me this more than suggests it's designed as a stand-alone expansion just for use with the base game.

That's the point I'm trying to make, that the reason the Plague doesn't seem to work with other expansions is possibly because it was never designed to be used with other expansions.  And the official rules seem to back this up.

I've certainly had great fun playing it that way, it's a really cut-throat game of Carc for 2-3 people.  I wouldn't want to add any more tiles than the 78 to it, keep it deadly, heh!

As the song goes, "Nowhere to run to, baby, nowhere to hide!"  ;D

If you want to use it with other expansions go for it, have all the fun you like of course and I'm sure the publisher might already have or be coming up with rules for other expansion issues.  But "officially" it seems to me it was designed only for use with the base game, which is why rules for other expansions might be lacking.

10
Official Rules / Re: some question...
« on: September 22, 2013, 05:36:39 AM »
Hey, I completely forgot this, sorry, but did you guys know that the Plague is designed to be used with just the base game, right?

The official rules from Spielbox:

http://www.spielbox-magazin.de/pdf/CCS_diepest_en.pdf

Here's where they say it:

Preperation

Place the starting tile face up. From the 71 landscape tiles of the base game count off 17 and shuffle them. These tiles must be drawn first. Add the 6 new Plague tiles to the rest of the tiles and shuffle them, too.


See?  You're only supposed to use Plague with the original 71 tiles, no more, and no special meeples like the builder, pig, barn or whatever.

That's how I've always played Plague, just with the base game.  If you start adding in other expansions you'd ruin the game, IMO.  The effectiveness of the Plague tiles would be diluted, destroyed even, with any extra tiles, right?  There are only 6 of them and only 18 pest tokens.

So there's your answer for the pig, barn, builder, etc.  Don't use them when you play Plague because you're not supposed to?

11
Anything Else / Re: Happy Birthday
« on: September 20, 2013, 12:03:59 PM »
Happy Birthday!

12
Reviews & Session Reports / Re: Tile sleeves
« on: September 20, 2013, 07:42:49 AM »
A very good point.

13
Official Rules / Re: some question...
« on: September 20, 2013, 05:17:58 AM »
The link works fine now.  Again, here's a link:

http://upsilon.cc/~zack/teaching/1011/gla/carcassonne/traders-builders.pdf

It says pigs and builders are followers, plainly.

But I see in this CAR it states that in the Big Box rules:

"they are no long considered to be followers".

So they changed it.  That explains it.

14
Reviews & Session Reports / Re: Tile sleeves
« on: September 20, 2013, 03:10:07 AM »
Huh, interesting.  Perhaps they would be okay with a small game, though I'd bet it would get difficult to keep them aligned in a really big game.  I'm of the mind that if you have Carc tiles you're worried about wearing out then you should just use a proxy for them during friendly gaming.  I certainly have a lot of extra tiles that could stand in, oh yeah!  ;D

15
Official Rules / Re: some question...
« on: September 20, 2013, 02:59:40 AM »
Quote
kettlefish

Builders and pigs are not followers

See, okay though, but that's not what it says in the rules that came with Traders and Builders.  So I'm confused.  Right near the top it states in Contents:

- 12 new followers in 6 colors (1 pig and 1 builder for each player)


And then later in the rules they call builders and pigs followers again:

"The pigs and builders are treated similarly to the normal followers.  They must be placed on a just-placed tile.  No other follower may be placed on that tile."

So according to the rules I have, while yes of course they are "special" followers, they are still followers.

Here's a link to a pdf of the rules I have:

http://upsilon.cc/~zack/teaching/1011/gla/carcassonne/traders-builders.pdf


Are these rules wrong?  If so can you provide a pdf to newer rules that directly prove this?  It would really help my games to have them.  Thanks!

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