60. Here says that you do not receive a message if you receive 3 points for a tower (You may buy back any one of your imprisoned meeples by paying the captor 3 points. ROBBERS), 3 points for fairy (If a fairy is next to a meeple in the completed feature, that meeple’s owner receives 3 points. (If the fairy is next to an acrobat when the pyramid is scored, each acrobat in the pyramid gets these bonus points.) ROBBER CHOICE), for watchtower (Perform watchtower scoring for completed roads or cities for you and any other players with meeples on a watchtower (no majority applied.) ROBBER CHOICE), for toolhouses (Perform tollhouse scoring for completed roads for you and any other players ROBBER CHOICE), for bonus points (Tally points and award points to the controlling player(s) ROBBER CHOICE
Base score
Inns
Cathedrals
Abbey
Barn
Shrines
Vineyards
Mage
Witch
Gardens
German castles
German monasteries (with monk)
Dutch & Belgian monasteries (with monk)
Japanese buildings (with monk)
Labyrinths
Markets of Leipzig bonus
Bathhouses), for ringmaster (Each player scores his or her ringmaster, if placed on a completed feature (no majority is considered.) ROBBER CHOICE) and for bazaar (Perform an auction. ROBBERS). It is a mistake?
Short answer:The Order of Play shows
Step 3B: Resolve Completed Features happens several times to score each completed feature. You can see ROBBERS or ROBBER CHOICE actions but no MESSAGES action. This is correct. What you didn't notice is that you score everything first and, when you are done (you have a MESSAGES action after the looped section), you check if at least one of your scoring figures (meeple or messenger) has ended on a dark space of the scoreboard. If so, you will get a Message.
The general view was okay, but devil is in the details and when replying your answer I came across several issues I wanted to address before answering your question.
Long answer:This is going to be a long answer... You kept me busy for a few days revisiting everything at hand: the rules on WICA, the CAR, the original rules in German and English, and the exiting clarifications... And you will ask why.
Why this reply took so long...Well, since I wanted to find a "source" for my answer, I revisited the clarifications about Messages from 5/2014 and 10/2014. And I found this sentence part of the question sent to HiG that they replied without denying any of part of it:
The rules for the Messages refer to “scoring rounds,” as all features scored in one “scoring round” are counted together, and only at the end of a “scoring round” is it determined if a follower is on a dark space.
(Original post here:
http://www.carcassonnecentral.com/community/index.php?topic=1113.msg13390#msg13390)
Oh my! This was not reflected in the CAR explicitly and hence it wasn't in WICA either! The Order of Play the CAR was complying 95% with it (Maybe by chance?) But the addition of new C2 features adding new scoring events helped to break the level of compliance: the Abbot, the Fruit Bearing Trees, the Acrobats, the Ringmasters, The Big Top,...
(I'm not considering the mistranslation by HiG that removed from the C2 rules the reference to rounds of scoring and blurred the solution provided by HiG, since I transported all this from the C1 rules in the CAR no matter what.)
So, what did I do? Well, with this new piece of information I applied the following updates to WICA:
1. Review and consolidation of the C2
Mini #2 - Messages rules: completed and updated section "Rounds of Scoring" and removed the consolidated footnotes.
http://wikicarpedia.com/index.php/The_Messages2. Review of the C1
Mini #2 - Messages rules: updated section "Rounds of Scoring" to keep up with the C2 expansions and updated the footnotes as required (following the CAR approach)
http://wikicarpedia.com/index.php/The_Messages_(1st_edition)3. Updated the
Order of Play in the Reference sections accordingly.
http://wikicarpedia.com/index.php/Order_of_Play
The implications of the changeThe definition of the rounds of scoring stays the same (I keep the numbering to allow you to cross-reference with WICA:
* 1A: Beginning of turn - 1 or more (for acrobats) scoring events (Fairy)
* 1B: After drawing tile, before placing tile - multiple chained scoring events (Wheel of Fortune)
* 1C: After drawing and placing tile - 1 possible scoring event (Wind Roses)
* 2: End of "move wood" phase - multiple scoring events from various features [ (Remove Abbot / Acrobat Pyramid ) + (Flock action) + (Fruit-Bearing Tree) ]
* 3: End of Scoring phase - multiple scoring events from various features [ (Features and/or bonuses) x N + (Big Top) + (Gingerbread Man) ]
* 4: End of turn - 1 possible scoring event (Catapult)
Rounds 1A, 1B, 1C and 4 haven't changed: One expansion generates scoring events and the Message is received right after all of them are scored.
Round 2 and 3 have been affected by the addition of the C2 expansions (it also was missing some flock actions with possible Messages in the CAR). These rounds of scoring have some additional C2 events that require to move the MESSAGES action to the very end of the associated phases.
Example: You place a tile next to a garden with your abbot meeple. The tile also expands a field with your shepherd. So you decide to:
1. Remove and score your abbot.
2. Guide your flock to the stable.
So you have two scoring events in this case. As per the rules (and the clarification above), you will have to score each of them separately and once done, you will check if you receive a Message.
And the answer is...This deferred handling of the MESSAGES action in round of scoring (#3) is correct. But to comply with the clarification above it would be required to do it at the very end of the phase so additional actions such as the Big Top and the Gingerbread Man where also scored before checking for a Message.
Hope this helps!