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Messages - dirk2112

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781
General / Re: Completionism Poll #9: The Halflings
« on: March 17, 2016, 11:48:55 AM »
My Current understanding is it is one tile.  So 2points + 2 points for pennant = 4, just like a regular tile.

Yeah I get that, but how would you ever close off that city?  The empty space created by that Halfling needs to be closed by an Abbey or other Halfling.  Without the Abbey,  I don't see how that city could be closed. 

782
General / Re: Completionism Poll #9: The Halflings
« on: March 17, 2016, 11:37:35 AM »
I am considering the purchase of the halflings expansions.  One thing has me scratching my head.   What is the value of the full city tile with shield on Halflings II?  It seems like it would be used 95% of the time to prevent someone else from finishing a city.   I can't imagine a likely scenario where that shield would turn into points unless you are playing Abbey and Mayor. 

783
General / Re: Bathing in Champagne is so yesterday
« on: March 16, 2016, 11:24:52 AM »


I'd be honoured! :D

Wait to see how exactly they use your image.

"Please do not buy used copies of Carcassonne.  All used tiles for sale online are seen here in this photo.  In order to avoid cardboard contamination, we suggest purchasing new sealed copies of the game.  We are just looking out for our meeple". 

That would of course be written in German. 

784
General / Re: Hans im Glück - Favourite Expansion Poll
« on: March 16, 2016, 11:16:35 AM »
My family is divided on this.  We don't have I&C, but I wouldn't put it in the top 3 after playing with it a bunch in JCZ. 

My wife loves Abbey and Mayor.
My son loves Traders, but he could live without the builders. 
I need a few more games with Hills & Sheep to decide.  Right now, I am leaning towards the Abbey. 

785
General / Re: Bathing in Champagne is so yesterday
« on: March 16, 2016, 05:29:00 AM »
I hope those tiles will be heavily discounted when sold. :o

786
Other Games / Re: Forbidden Island vs Forbidden Desert
« on: March 15, 2016, 09:34:25 AM »
I don't think I helped get them off your ummm list.  Definitely try before you buy.  At $18 for one though, you aren't out much if you don't like it.  It may me more expensive where you live though.

 As far as cooperative games go, neither are as good as Pandemic. 

787
Other Games / Re: KICKSTARTER (watch your purses)
« on: March 15, 2016, 08:21:59 AM »
Saloon Tycoon is up to $90,000.  We get cowboy meeples  :brown-meeple: and a promise of claims cards for the mini-expansions if it makes it to $100,000. 

788
Other Games / Forbidden Island vs Forbidden Desert
« on: March 15, 2016, 08:01:09 AM »
Forbidden Dessert would be better, but today I wanted to talk about Forbidden Desert and Forbidden Island.

Forbidden Island
Forbidden Island came out first.  You and your team search for 4 pieces of treasure and try to make it back to the helicopter pad before the island sinks into the ocean.  Treasure can be earned by collecting sets of cards.  After every turn, tiles become flooded.  You can spend your time shoring up flooded tiles, moving, collecting treasure, or using your character's unique ability.  I'm not sure how exactly you shore up the tiles, I guess everyone carries around an enormous pump and lots of sand bags.  Anyway, if anyone dies or you miss out on treasure everyone loses.  You also lose if the helicopter pad sinks.   

Forbidden Desert
Forbidden Desert is a game about survival.  Your team crash lands in a desert and you have to find the pieces of a flying ship to escape.  During your turn you can unearth tiles, dig up sand, move, or use your character's unique ability.  When unearthing tiles, you can find clues (that create a grid) as to where the parts of the ship are hidden.  While this is happening a storm is moving around dumping sand on everything.  Also, the sun comes out and makes your character drink water.  If anyone dies of thirst, the game ends and everyone loses. 

My Comparison
Forbidden Desert's method of finding the ship parts is much cooler than Forbidden Island's card collection mechanic.  I enjoy the tile art a bit more for Forbidden Island.  Forbidden Desert is a lot more difficult to win than Forbidden Island.   You would have to really play poorly to lose Forbidden Island on Novice, but you can definitely lose on Novice while playing Forbidden Desert.  Luck is a factor on both games, but I feel it is a bigger factor on Forbidden Desert.   The storm moves based on card flips.  Sometimes your team will luck out and the storm will get stuck in a corner several times.  When the storm acts favorably, it is easy to win.  We have played a few games where the storm never got stuck and we didn't come close to winning any of those.  I enjoy the roles more in Forbidden Island as they give you some really cool options (like the diver being able to swim through missing tiles).  The roles in Forbidden Desert can sometimes be limiting.  It is no fun being the water carrier for instance, but it helps everyone else out immensely.  The Desert must be in a 5x5 grid, but there isn't anything stopping you from setting the Island up differently. 

Almost all of my gaming friends have migrated from Forbidden Island to Forbidden Desert.  They feel the game is more challenging, they prefer the part finding mechanic, they like that the parts can be placed on the ship, etc.  I can agree with a lot of that, but I prefer Forbidden Island for 2 big reasons.
1.  The luck factor.   It really stinks when you have 3 water left when you end your turn only to die during other people's turns when the "sun beats down".  As I said earlier the storm can be all up in your business or it can leave you alone most of the game. 
2.  The theme doesn't make sense in Forbidden Desert.   

In Forbidden Island, your team is there to collect treasure.  When you miss out on a treasure or one of your team members die, losing makes sense.  This treasure is really nice, but it wasn't worth Samantha's life... 

In Forbidden Desert, your team is just trying to survive.  Why does everyone lose just because Larry ran out of water?  On several games we had all of the parts and 2 of us were waiting on the launch pad only to have the 3rd one die.  Here we are with a way to escape, but nope game over.  BOOO!

So am I the only one who really likes Forbidden Island, but doesn't care for Forbidden Desert?   My friends think I am nuts.   :-\

789
Other Games / Re: KICKSTARTER (watch your purses)
« on: March 14, 2016, 04:13:19 PM »
You are so totally talking me into this.  The game looks fun, but the long playthrough video was horrible.

790
General / Re: What is the value of your Carcassonne collection?
« on: March 14, 2016, 07:51:48 AM »
Cost:

$29 - Base game with River (Z-man)
$28 - Traders & Builders (Rio Grande without the watermark)
$20 - Abbey & Mayor (Z-man)
$18 - Hills & Sheep (Z-man)
$13 - German Castles + Das Fest
??? - 6 mini expansions (gift from wife)
-----
$108+  total

Priceless - fun had so far


791
Other Games / Re: KICKSTARTER (watch your purses)
« on: March 14, 2016, 06:53:55 AM »
I was looking at the Evolution CLIMATE kickstarter  https://www.kickstarter.com/projects/1923120194/evolution-climate-a-stand-alone-boardgame.  I am trying to find somewhere nearby to try the original game before committing to this one. 


In the mean time, being a few days out of KS, some new interesting projects got launched:
Pack O Game SET 2 A lot of small, quick and simple games at a great value looks greatly wife and kids friendly.

I am going to back this one as well.   If they get delivered before Xmas, they will make some excellent stocking stuffers.

792
General / Re: Knowing Your Product
« on: March 13, 2016, 04:30:58 PM »
Those are the same jokers that told me it was a good idea to combine the old and new artwork.  ::)

793
General / Re: German Castles – Element of the Week #45
« on: March 12, 2016, 08:25:46 PM »
This is a great little expansion that I highly recommend.  My son likes to use the castles to close off cities to take trade goods.  My wife likes to go for the 12 point castles (she tends to get 10 points, but can never finish them). I think I got the most points connecting roads to them.  Those 3 bonus points can add up when there are 6 castles with 3 roads each. 

794
Anything Else / Re: I love the local store...
« on: March 11, 2016, 02:08:17 PM »
Two days ago I bought this game. Today we play-tested it with MrsNumbers and MrNumbers Jr. Despite I lost both games, I enjoyed it and this is definitely will be top game of our table for some time :D

My wife bought that for me for Xmas.  She saw the Dice Tower review and thought we would enjoy it.   The components are really nice and the artwork is top notch.  For some reason my son and I can't get into the game.  I think having someone roll the dice for everyone and the cards being limited to 2 tasks per turn may be part of it.   I will have to play it a few more times to see if it gets better. 

795
Anything Else / Re: Other Hobbies than board games
« on: March 10, 2016, 07:38:29 AM »
Twilight Zone is one of the best pinball machines of all time!

We had an old electro-mechanical pin years ago, but it took up too much room and it was a pain to maintain .  I miss it some days though. 

I luckily live near a dive bar that has a room full of pinball machines and early video games.  I get my fix there.

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